Tuesday 21 February 2012

Universaly productive

So our internet is capped...So I'm forced to be productive some more. I think this this is getting close to the final look and feel of what is going to be a very schmick prototype. P:



Monday 20 February 2012

Universal Smashing

Chipping away at some more gui elements for the new game that I'm working on for Universal Chicken, an Adelaide Indie games company. :D


Sunday 19 February 2012